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OpenArtist
Unified creative studio — vector, raster, layout, and prototype in one scene graph.
About
OpenArtist Studio targets one document model spanning vector, raster, layout, and prototype — with Rust engine crates and a TypeScript desktop shell.
The wider tree holds frontends, format adapters, parity tracking, and reference codebases (Inkscape, Krita, Scribus, SVG-Edit, Penpot).
The Pitch
One studio, every medium
Share a scene graph across vector, paint, and page layout — with a Rust core and typed frontend contracts.
Progress
Engine crates + contractsActive
Unified shellEarly
Resources
Role
Founder. Creative engine architecture and format adapters.