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OpenArtist

Unified creative studio — vector, raster, layout, and prototype in one scene graph.

About

OpenArtist Studio targets one document model spanning vector, raster, layout, and prototype — with Rust engine crates and a TypeScript desktop shell.

The wider tree holds frontends, format adapters, parity tracking, and reference codebases (Inkscape, Krita, Scribus, SVG-Edit, Penpot).

The Pitch

One studio, every medium

Share a scene graph across vector, paint, and page layout — with a Rust core and typed frontend contracts.

Progress

Engine crates + contractsActive
Unified shellEarly

Role

Founder. Creative engine architecture and format adapters.